When I get loot drops - which is often - I simply equip whatever has a green arrow next to it. Diablo Immortal is more of the same, except it’s on mobile now, and it’s free.Īs egregious and scummy as Immortal‘s pay2win mechanics are, they only matter if you care to win, and there’s no point in caring about that when anyone can just outspend you.Īt the moment, I’m simultaneously experimenting with three different characters, I’m playing on both PC and mobile when I feel like it, I’ve not spoken to one other player since I started playing, nor have I engaged in raids with my buddies. I’ve never once found the motivation to finish it. I’ve never once completed Diablo III‘s campaign because I always get bored at the same point about two-thirds of the way through the story. This is a game I play solo and drop once I get bored. I don’t care for its clichéd story, for min-maxing my character stats, randomised loot drops, or for engaging in raids or PvP with my buddies. There’s nothing else quite like it, and there’s a certain joyous mindlessness to it’s gameplay that I find appealing. I play Diablo for the same reasons I play Call of Duty. Here’s the thing: I don’t give a damn about Diablo Of course Immortal‘s pay2win mechanics are scummy, but they’re no different from what I’ve experienced in PUBG aka BGMI (or whatever else it’s called today), or Call of Duty Mobile, or any number of other ‘free2play’ mobile-only titles. Well, because I did have fun playing Diablo Immortal, and I haven’t spent a rupee on it yet, and I don’t ever intend to. This game incorporates the scummiest of scummy pay2win tactics, so why do I say it’s fun? Despite that I must admit that I did have fun in this game.
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